Markets & decisions
How interfaces can make risk, liquidity, and uncertainty easier to reason about before a decision is made.
SEE THE PRESSUREI’m Ivan. I explore markets, AI, product design, and playful software—usually by turning a question into something I can test.
Not a company or an accelerator. It’s the name I give to the body of work: questions, experiments, systems, and the few ideas worth carrying forward.
I look closely, build enough to make the idea real, and keep only what earns its place. MameStack is the record of that practice—not a polished catalogue and not a promise that every experiment becomes a product.
Recurring threads
How interfaces can make risk, liquidity, and uncertainty easier to reason about before a decision is made.
SEE THE PRESSUREHow agents can hold context, use tools, and carry work to a verifiable finish while keeping people in control.
FINISH THE LOOPHow interactive systems can make a difficult idea felt and practised, instead of merely explained.
MAKE IT FELTHow quiet software can reduce friction around planning, memory, and the small operations of daily life.
LESS TO CARRYOn the workbench now
I’m interested in tools that expose pressure and trade-offs without pretending uncertainty can be removed.
I’m exploring continuity, delegation, and verification as product materials—not invisible plumbing.
I’m looking for the point where consequence, feedback, and curiosity turn knowledge into judgment.
Most of what I make stays private while it is still finding its shape. I’ll share more when the work can speak for itself.
How I build
I begin with a decision, behaviour, or repeated annoyance—not a technology looking for somewhere to land.
A working sketch reveals more than a perfect plan. The first version exists to make the real questions visible.
Real states, real constraints, and clear uncertainty matter even when the work is still rough.
Use is the filter. Some ideas deepen, some combine with others, and some are allowed to end.
About
I’m an independent builder with a habit of crossing categories. Markets lead into interface design. AI leads into operations and memory. Games lead back to learning, risk, and human behaviour.
MameStack is my personal label for that body of work. It’s intentionally broader than a portfolio and smaller than a company: one place for the ideas, experiments, and lessons that connect what I make.
Does something here overlap with your world?